Welcome to Our Course
Welcome to Your Gateway to 3D Texturing Excellence
Dive into the Art of Substance Painter with our Master's Course
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Learn form Top content creator in the Artstation
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Comprehensive Learning Path
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Valuable Learning Resources
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Industry-Aligned Content
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more that 1500 student
05 Golden Course Features
Master the Fundamentals
Here are the captivating images and final results from our course, featuring an initial set of four projects with more exciting challenges on the horizon. In each project, we aimed to surpass boundaries and achieve remarkable outcomes. Stay tuned for additional projects coming soon
Course Features
We're diving into our first project in Substance Painter, learning to make things look cool in both Substance Painter and Marmoset Toolbag.
In the Military Hat project, we're playing with Substance Sampler AI, teaming it up with Substance Painter and a dash of Kick Up. Creative vibes are in full swing!
The Nordic Axe project is a gateway to the unknown in Substance Painter. Here, you can add all the details within Substance Painter without needing any other software. Dive into a world of creativity!
Using Substance Painter for making cool pictures is like a whole new way to use the software. The trick is turning simple stuff into awesome designs.
Student Artworks
Course Breakdown
01. Introduction
In the beginning of the course, you'll learn the basics: what each tool does, how to use different windows, and the essentials of how Substance Painter works, giving you a solid start for the rest of the learning experience.
02. The Principles of starting a project
We start by learning how Substance Painter operates and how to get our models ready, making sure to avoid common mistakes. We'll also pick up some handy tips for working with UV mapping and unwrapping along the way.
03. First project
Once we've got the basics down, we move on to a practical project. We'll texture a steel pot in Substance Painter, show off our work in Marmoset Toolbag, and along the way, pick up the basics of using Marmoset.
04. Military hat project
Get ready to start the military hat project in Substance Painter! First, check your model's UV. Import it, bake the mesh maps, and tweak display settings. Then, dive into crafting materials like leather, metal, and fabric. Add cool seams and stitches for detail. Use Substance Sampler AI to turn images into materials. Finish up, export your textures, and see your creation shine in Marmoset Toolbag!
05. Nordic Axe Project
Let's see some Substance Painter magic! First, set up your model and check its UV. Then, import it, bake mesh maps, and tweak display settings. Dive into the fun part by adding details to the handle and metal head. Create cool wood and metal materials, add finishing touches, and export your textures. See your creation shine in Marmoset Toolbag. Take it further by transferring materials to a low-poly model and check it out in Unreal Engine for the final use stage!
06. Scifi Blade
Gear up for Project Scifi Blade adventure! Begin by setting up your model and use Overlap method for UV. Then, jump into the action - import your model, bake mesh maps, and fine-tune display settings. Get hands-on crafting details for both the blade and handle. Develop materials for the handle, including plastic and steel-painted textures. Dive into the blade with base and layered materials. Elevate your design with surface decals and text, export your textures, and witness your creation in all its glory with a Marmoset Toolbag render.
07. Air Conditioner
Are you ready to texture an environment asset? Let's kick things off with an air conditioner. We'll begin by prepping the model for Substance Painter, setting up the scene, and diving into our creative process.
A highlight of this section is creating a custom mask using Photoshop, adding a touch of realism to our work. Once we've completed the texturing process in Substance Painter and achieved a fantastic air conditioner material, it's time to showcase our creation in Marmoset Toolbag.
08. Sniper
We're going to make a cool sniper gun! Handling the textures can be tricky, but we'll manage the details in Substance Painter. We'll also learn about creating designs for the gun using new methods for materials like wood, metal, and plastic. After that, we'll use Marmoset to make our sniper gun look even cooler. And guess what? There's a bonus chapter on Unreal Engine. We'll show you how to set up textures in Unreal Engine for an extra touch. Ready to dive in?
Course Gallery
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Course Detail ( Video Tutorial Only )
⏲23 Hours of Video Content
🔊 English
✔️ A to Master Level
Course Detail ( Video Tutorial + project files )
⏲23 Hours of Video Content
🕮 6 Projects
🔊 English
✔️ A to Master Level
📚 Source Files Included
Jump Into Substance painter world