Substance Designer VOL 05 _ STYLIZED PAVEMENT WITH MOSS Tutorial
Crafting a Stylized Mossy Pavement in Substance Designer – Designer Training Series
Description: Delve into the world of material creation with the latest chapter of our designer training series. In this episode, we guide you through the process of crafting a Stylized Mossy Pavement – a material both useful and common in the 3D realm. Join us in this unnarrated video tutorial in Substance Designer and witness the magic of creating engaging materials.
Contents:
- 100 Minutes of Unnarrated Videos
- 1080 Resolution
Chapters: Chapter 01 - First Step: Utilize the default nodes in Substance Designer to create a slope effect on the edge. Begin by shaping the pavement stone using default nodes, modifying it to achieve the desired result. Dive into the creation of a moss cover that adds a stylized touch to the pavement.
Chapter 02 - Second Step: Embark on the creation of color data and roughness for this material. Leverage the power of gradient maps and a minimal color palette, blending them with various grunge maps to achieve the desired stylized effect. Explore a simple and effective method for generating roughness data suitable for stylized materials.
Software Used: Substance Designer
Level: Intermediate
Prerequisite: Basic knowledge of Substance Designer
Attention: A clean SBS file is included in this product for study (version of Substance Designer should be 11.3 or above).
Attention: All videos are unnarrated, ensuring an immersive learning experience without voice-overs or subtitles.
Ready to bring a Stylized Mossy Pavement to life in Substance Designer? 😊