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Substance Designer VOL 09 _ Scifi Padded Wall Tutorial

Substance Designer VOL 09 _ Scifi Padded Wall Tutorial

Unlock the World of Sci-Fi Material Creation

Description: Embark on the next phase of designer training with our Sci-Fi Padding Wall tutorial. Designed for spaceships and futuristic environments, this tutorial focuses on building a cutting-edge padded wall using Substance Designer and Marvelous Designer. Learn the invaluable skill of integrating external software into your design workflow.

Contents:

  • 200 Minutes of Unnarrated Videos
  • 1080 Resolution

Chapters: Chapter 01 - Dive into the basics as we utilize primary nodes in Substance Designer to structure and detail our padded wall. Witness the creation of the padded wall graph and the completion of the height stage.

Chapter 02 - This video guides you through planning, modeling, and preparing the padded wall resource using a helpful technique. We commence our work in 3ds Max, preparing the model for Marvelous Designer, and initiate the simulation process. Conclude by crafting a padded alpha/pattern for the graph in ZBrush.

Chapter 03 - Building on the previous segment, we delve into color work, create custom decals and items, and develop roughness and metallic data. Explore the addition of more color details and the preparation of emissive channel data.

Software Used:

  • Substance Designer
  • 3ds Max
  • Marvelous Designer
  • ZBrush

Level: Intermediate

Prerequisite: Basic knowledge of Substance Designer, ZBrush, Marvelous Designer, and 3ds Max or any other DCC.

Attention: A clean SBS file is included in this product for study (version of the designer should be 11.3 or above).

Attention: All videos are unnarrated, meaning there are no voice-over videos or subtitles.

Ready to elevate your Sci-Fi material creation skills? 😊

 

https://youtu.be/pJD1m5hxXe8

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