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Substance Designer VOL 06 _ Metal Retaining Wall Tutorial

Substance Designer VOL 06 _ Metal Retaining Wall Tutorial

Crafting a Metal Retaining Wall in Substance Designer – Designer Training Series

Description: Join us in the latest episode of our designer training series, where we guide you through the creation of a metal retaining wall for a stone structure – a common yet essential material in in-game environments. This video tutorial in Substance Designer unfolds the process step-by-step, enabling you to enjoy the art of material creation.

Contents:

  • 100 Minutes of Unnarrated Videos
  • 1080 Resolution

Chapters: Chapter 01 - First Step: Embark on the journey by crafting metal bars, adding surface details, and incorporating additive elements. Learn how to create the rock surface that these metal bars will support, utilizing various techniques to achieve the desired result. Witness the blending of these two surfaces for the final step in this video.

Chapter 02 - Second Step: Dive into the creation of color, metallic, and roughness data for this material. Utilize gradient maps and a minimal color palette, blending them with different grunge maps to achieve the desired effect. Explore a simple yet effective method for generating roughness data tailored to this specific material.

Software Used: Substance Designer

Level: Intermediate

Prerequisite: Basic knowledge of Substance Designer

Attention: A clean SBS file is included in this product for study (version of the designer should be 11.3 or above).

Attention: All videos are unnarrated, ensuring a focused and immersive learning experience without voice-overs or subtitles.

Ready to dive into the world of creating Metal Retaining Walls? 😊

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