In this video, I'm going talk about several Top notch techniques In substance Painter and Texture a navy Cap in substance painter.
The first matter we are going to learn is how to solve the curvature/thickness edge effect after baking a low-poly model in substance painter.
The second matter is creating a dynamic mask with anchor points in substance painter which is very useful and can help your workflow.
The third matter is how to use the path tool in substance like a pro and Add details on our model super fast and easy
The fourth matter is how to use wrap projection in substance to overcome texturing difficulty and UV issues For the texturing section, I use smart Materials and adjust them to match my needs in this project.
you can find the project file here:https://www.artstation.com/a/12591044
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