top of page

Free Tutorial Mclaren MCL36 Modeling-Part 01



The first part of the McLaren MCL36 modeling training series is now available for free on YouTube. This tutorial consists of 12 hours of content and can be accessed by clicking on the provided link. The tutorial is available for free and the videos can be downloaded directly for your personal use

 You can find here full tutorial : https://www.artstation.com/a/25655377

  • Modeling

+7 hours of the modeling process in Blender, from scratch to complete the model. In this phase, we use the blender which is very efficient and powerful in the modeling stage and try to achieve a good result and clean model. After this step, the model is prepared to export for the next phase.

  • Unwrapping & Texturing

+ 4 hours of unwrapping in Rizom UV and Texturing in Substance painter. Using Rizom for unwrapping Is the best choice for having a more efficient and flexible workflow. for having a Higher quality, Udims is a good way to have more space and a bigger island to work. after that, we are going to texture our model in substance painter. In Painter, we have a lot of tools and resources to create eye-catching textures. Due to our choice of render engine, we work with the Unreal engine template and Export all the Textures with this template.

  • Rendering

in the rendering phase, we select the best real-time render engine marmoset toolbag. After importing the model and textures we create materials with our textures and set light and camera for the final presentation.

Software Used:

  • Rizom UV

  •  Blender

  •  Substance Painter 

  • Marmoset Toolbag


Short tutorials on Instagram: https://www.instagram.com/3dredbox/Our

5 views0 comments

Recent Posts

See All

Comments


bottom of page